Wired article about earning a living by selling the things you make, in the virtual word – “Jennifer Grinnell, Michigan furniture delivery dispatcher turned fashion designer in cyber space, never imagined that she could make a living in a video game. Grinnell’s shop, Mischief, is in Second Life, a virtual world whose users are responsible for creating all content. Grinnell’s digital clothing and “skins” allow users to change the appearance of their avatars — their online representations — beyond their wildest Barbie dress-up dreams.” Link.
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