This Week in Making: Decentralize the Web, Girl Scouts Tackle Cybersecurity, and More
This week, Mozilla is trying to get makers to decentralize the web, the Girl Scouts tackle cybersecurity, board games go virtual, and more.
The Internet of Things (IoT) is the perfect way for makers to get creative and use technology to solve problems. It’s easier now than ever before to connect physical devices in our world with the internet; from appliances that can be remotely monitored and controlled, healthcare monitoring systems, wearables, home security systems and more. By connecting things like this together, it lets us access data in ways that have never been possible before – such as checking how much energy an appliance uses or controlling lights in a room via your phone all over the world. In these blog posts, we cover everything you need to know about IoT: what it is, the benefits of using it and even some inspiring projects and tutorials so you can start taking advantage of its potential!
This week, Mozilla is trying to get makers to decentralize the web, the Girl Scouts tackle cybersecurity, board games go virtual, and more.
Last year, the BBC gave a small, embedded computer to nearly a million school children in order to provide coding experience for kids.
Classic story: an ambitious crowdfunding campaign goes viral and racks up millions, but backers grow anxious when the product never ships.
At the end of 2014, Bangkok, Thailand began to experience a maker revolution. Since then, many makerspaces have opened their doors.
The maker pro community turned out in full force for Maker Faire Bay Area 2017. We saw advancements in a lot of fields this past week too.
Resin.io both creates new open source projects and makes the process of programming a fleet of smart devices easier for newcomers.
Even if you don’t identify as a maker, Adam Savage’s annual “Sunday Sermon” Maker Faire talk is an inspiration for those who create.