Gaming

XGameStation Pico Edition 2.0 – Try your hands at the nitty-gritty, low-level world of hardcore game development

XGameStation Pico Edition 2.0 – Try your hands at the nitty-gritty, low-level world of hardcore game development

Try your hands at the nitty-gritty, low-level world of hardcore game development with a new kit we’re carrying in the MAKE store. Twenty years ago, says André LaMothe, game programming was a real art. LaMothe, programmer extraordinaire and probably the best known author in the field of game programming, remembers when 32 kilobytes on machines […]

Vector-based Pong on an Oscilloscope

Vector-based Pong on an Oscilloscope

Edmond put pong on an Oscilloscope, he writes – “…I created a vector-based, two-player Pong game on an analog oscilloscope. Two potentiometer knobs functioned as the paddle controllers, and A/D converters translated the voltage set by the controllers into coordinate information for the players’ paddles. The XY mode of oscilloscope enabled two voltage inputs to […]