What’s in Make: Magazine

Make: Volume 52 – Virtually Real

Make: Volume 52 – Virtually Real

A wave of new technology has rekindled the dream of virtual reality. But what can you really do with it? We take a look at how Makers are embracing VR to build digital worlds and real-life interfaces with them, and show you how too. Meet the engineers at NASA that are making rovers and rockets […]

Make: Volume 51 – Join the Drone Revolution

Make: Volume 51 – Join the Drone Revolution

Join the drone revolution with Make: Volume 51! Inside, you’ll find articles on how drones are being used to perform rescue work, the latest in aerial robotics, and tips on becoming an expert flier. You’ll also learn how to hack and infrared lamp to become a night flier, build your own low-cost quadcopter, and knock […]

Make: Volume 50 – Power Up

Make: Volume 50 – Power Up

In this issue we go back to the basics to teach you fundamental Maker skills. Our Skill School is packed with over 60 skills to help you get started or refine your craft. In this issue we also check in with some of the famous Makers we have featured over the last ten years for […]

Make: Volume 49 – Super (Cheap) Computers

Make: Volume 49 – Super (Cheap) Computers

Whether you know them as single-board computers, microcontroller boards, SoC boards, or credit card-sized supercomputers, we just call them boards. In this issue, we teach you how to pick a board for all kinds of different projects including education, home automation, wearables, robotics, and light & sound projects. Make: Volume 49 is the only guide […]

Make: Volume 48 – Fab Factory

Make: Volume 48 – Fab Factory

Presenting the Ultimate Guide to Desktop Fabrication. With 39 machines tested and reviewed, this issue will help you find your next 3D printer, CNC, or vinyl cutter. In this issue, you’ll: ON THE COVER: Lulzbot’s Taz 5 melted our minds with its high scores, great documentation, and open specs.

Make: Volume 47 – The Space Issue

Make: Volume 47 – The Space Issue

In this Issue we explore DIY space. Hear from The Martian author Andy Weir, in conversation with Adam Savage. Also learn how to hunt killer asteroids and perfect your star photography. In this issue, you’ll: ON THE COVER: Adam Savageʼs Navy Mark IV Mercury Space Helmet.

Make: Volume 46 – Hack Your Ride

Make: Volume 46 – Hack Your Ride

Hack your ride! In this volume of Make:, you’ll find a 21-page special section on connected cars. You’ll also see the world’s cutest go-kart, DIY electric vehicles, 12 bike mods, and learn about custom dashboard computing. And if you can’t wait for the upcoming movie, build yourself a working, Star Wars-inspired, BB-8 droid! This issue […]

Make: Volume 45 – Robot Workshop

Make: Volume 45 – Robot Workshop

May is Robot Month at Maker Media, and in this volume of Make:, we’ll take a deeper look at the latest developments in the robotics industry; the DIY humanoid robotic movement, the resurgence of battling bots, and Maker manufacturing (both in Shenzhen and domestically). In this issue: ON THE COVER: “Gray” by Alan Timm is […]

Make: Volume 44 – Fun With Drones

Make: Volume 44 – Fun With Drones

These days drones are buzzing, not only in the skies, but throughout the maker community! Makers’ love affair with drones is easy to understand: it has all the trademarks of the maker movement. From open source hardware, robotics (like sensors), cameras, to innovative applications to solve real-world problems, drones are fun and functional. In Volume […]

Make: Volume 43 — Wires and Threads

Make: Volume 43 — Wires and Threads

Today’s microcontrollers and microsized computers greatly surpass those of even just a year ago, making almost any project feasible. And some of the hottest projects right now come from the world of wearables.